
Hello !
I'm King Kadelfek, a french programmer.
I'm here to show you one of my project, DreaMaker.
----
DreaMaker (DMK) is a software developped for RM2K, RM2K3 and RMXP.
With DMK, you can extract all dialogs from your game.
After, you can edit them on a txt file. You can also use Word to correct mistakes.
You can translate your game, and so on.
And, finally, DMK inserts the string table back into your game.
----
DMK is working with French, English, German, Italian, Spanish and Finnish (all tested).
The software is available with three languages, French, English and Italian.
Don't worry, I don't made the translations.

Trebor777 made the translation, it's grammatical correct English.

No German translation right now. But if you want to have one, I can explain how editing the Languages.txt file, and the line in DreaMaker.ini.
It's easy.
Screenshot 
There will be a graphical interface soon.
DownloadYou can download DreaMaker v3.8 here (0.4 Mo) :
http://www.mediafire.com/download.php?2hjumtizznj(with German translation)
Installation RM2K / RM2K3 : put DreaMaker.exe in your Project folder, with the lmu files.
RMXP : put DreaMaker.exe in your Project folder, with Game.exe
Put Language.txt and DreaMaker.ini too in these folders if you want to have the german translation.
You can edit both Language.txt and DreaMaker.ini to use other languages for DreaMaker.
Documentation I'm sorry, only french documentation is yet available.
But you just have to follow 1-2-3-4 steps in order to edit your dialogs, it's easy.
Some recommendations - dialogs does have 4 lines maximum on RM, so on DMK too
- in a choice, don't add or remove a line
- There are 4 steps in DMK.
Don't make step 3 twice. You need to make step 2 before you make step 3 a second time.
Because after step 3, the files have changed, so you need to reextract the dialogs to keep the correspondance between your files and the dialogs files.
The step 5 is for advanced users, it can make a patch between 2 versions of your dialog's file.
The step 6 will be a statistic tool (this step will be soon in english).
DMK has been tested on more than 9,000 maps, so I think now there is no bug anymore.
DMK doesn't edit the dialogs in the Database (not yet).
------------------------------------------
I want to work on other languages such as Russian, but I need russian lmu files.
If you have foreign lmu files, please, give these to me, it will help me.
If DMK is fully compatible with your project (step 1 works), or another project, please give me the name of this project and the number of lmu / rxdata maps you have.
A list of french projects is here :
http://www.rpg-maker.fr/index.php?page=forum&id=8299No one have trouble using DMK.

And, if really, you use DMK for your project, tell it to me.
I will work harder on the soft if there are a lot of people using it.
Sylvanor, the maker who made Aedemphia, the most known french projet, use DMK.
I remember that Fairytale was translated into german thanks to the first version of DMK :
http://www.multimediaxis.de/showthread.php?t=99434------------------------------------------
I'm working on a lot of project for RM2K3 and RMXP, as a 3D physical-graphical engine, a GUI, and, of course, DreaMaker.
You can make a donation if you like my work :
Make Donation------------------------
I hope DreaMaker will be useful to you.
------------------------------------------------
Some Help I will not be able to spread DMK in your entire community.
So, if you can give it to people you know in other forums, it will be fine.

With the links I give, of course.
Thanks.
------------------------------------------------
RecruitmentI'm recruiting programmers.
And French / German and German / English translators.
------------------------------------------------
PS : I can answer to your questions, in English or French.
But you can still post your comments into German.

I understand English better than I am writing.
